Remembering Your Wrist

Brief

Ryan Field

The Wrist Restrictor is a device designed to help prevent wrist related injuries in E-Sports. Made by using 3D printed links, the device can be adjusted to fit a variety of wrist sizes.

The Counting Cuff allows the user to keep track of how often their wrist is in danger during E-Sports competitions or practice sessions.

These projects were designed with the new and upcoming E-Sports scene in mind. E-Sports is professional video gaming with a keyboard and mouse that is played worldwide.

The Wrist Restrictor provides a comprehensive way for the user to have a customized amount of wrist support, so he or she can be comfortable when in the heat of competition. This device was made with polycarbonate, a material that can be easily formed to any angle with heat, and 3D printed nylon links. The nylon in the links allow for the device to be breathable and comfortable. These materials allow the device to be more customizable for the user and thus more E-Sports professionals will take this into consideration.

The Counting Cuff allows the E-Sports professional to keep track of how many times they strain their wrist. The problem with many E-Sports professionals is they do not know how much strain their wrist is taking because they are focused on the game. This cuff will allow the E-Sports professional to keep track of that statistic and focus on the game. This project was produced from a 3D printed nylon cuff, a LCD screen, and an Arduino Nano. The nylon band allows for some flexibility of the cuff, allowing it to be breathable and fit the user more precisely. The electronics are slim enough to fit inside the band, so they do not interfere with the players’ performance.

These two devices can be used in tandem to decrease the chance of having a wrist injury. The player would use the Counting Cuff to mark a baseline of damage per gaming session. The user of the system would then use the Wrist Restrictor to train the wrist to move less and to stop the damaging motion of flicking the wrist. After the user uses the Wrist Restrictor, he or she would switch back to the Counting Cuff and repeat the process until the user has the desired result. These two devices can also be used separately if the user would choose to do so.